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Sega Mega Drive Classic Game Retro Console 81 Built-In Games

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Gross, Neil (February 21, 1994). "Nintendo's Yamauchi: No More Playing Around". BusinessWeek. Archived from the original on November 19, 2012 . Retrieved December 4, 2013. His first priority is fixing the disaster in the U.S. market, where Nintendo's share of the 16-bit machine business plummeted from 60% at the end of 1992 to 37% a year later, according to Goldman, Sachs & Co. a b "Sega tops holiday, yearly sales projections; Sega Saturn installed base reaches 1.6million in U.S., 7 million worldwide". Business Wire. January 13, 1997. Archived from the original on April 11, 2013 . Retrieved October 13, 2013. Sega hit its projections on the mark, selling 1.1million hardware units and 3 million Sega Genesis games. While the company recently announced it will dispose of all remaining 16-bit peripheral inventory, specifically the Genesis 32X and Sega CD products, it will continue to sell Genesis hardware and software in the coming years. Sega's 16-bit masterpiece first arrived in the late 80s and while it got off to a slow start, it would eventually go on to challenge market leader Nintendo, with the Super NES vs Mega Drive seeing the first skirmishes in the now never-ending console war. This was a time when bringing the arcade experience to the home was still something companies were fighting for. The Mega Drive delivered highly impressive results here across its lifespan, but similar to Nintendo, it was actually the first-party games like Sonic the Hedgehog and Streets of Rage among many others that elevated Sega to the next level. a b c d e f g h i j k l m n o Sczepaniak, John (August 2006). "Retroinspection: Mega Drive". Retro Gamer. No.27. Imagine Publishing. pp.42–47. Archived from the original on September 24, 2015 – via Sega-16. Damien McFerran. "Retroinspection: Mega-CD". Retro Gamer. Vol.61. London, UK: Imagine Publishing. p.84. During the run-up to the Western launch of Mega-CD... [Former Sega of America technical director Scot Bayless] mentioned the fact that you could just 'blast data into the DACs'. [The PR guys] loved the word 'blast' and the next thing I knew 'Blast Processing' was born."

You knew it was going to be Sonic up in the top spot, and there’s no denying that Sonic the Hedgehog 2 is the best of the best Sega Mega Drive games ever made. Marriott, Scott Alan. "Sega Genesis 32X CD – Overview". AllGame. Archived from the original on August 2, 2014 . Retrieved July 2, 2013. Sponsel, Sebastian (November 16, 2015). "Interview: Stefano Arnhold (Tectoy)". Sega-16. Archived from the original on November 22, 2015 . Retrieved November 21, 2015.

A number of Genesis and Mega Drive emulators have been produced, including GenEM, KGen, Genecyst, VGen, [174] Gens, [175] and Kega Fusion. The GameTap subscription gaming service included a Genesis emulator and had several dozen licensed Genesis games in its catalog. [176] The Console Classix subscription gaming service includes an emulator and has several hundred Genesis games in its catalog. [177] Kent, Steven L. (2001). "The Legal Game". The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Roseville, California: Prima Publishing. p. 382. ISBN 0-7615-3643-4.

Wilson, Johnny L. (June 1993). "The Software Publishing Association Spring Symposium 1993". Computer Gaming World. p.96. Archived from the original on July 2, 2014 . Retrieved July 7, 2014. a b c d Kent, Steven L. (2001). "The "Next" Generation (Part 1)". The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World. Prima Publishing. ISBN 0-7615-3643-4.Kohler, Chris. "Sega Will Release The Genesis Mini on September 19". Kotaku. Archived from the original on March 30, 2019 . Retrieved March 29, 2019.

Marriott, Scott Alan. "Sega Genesis Nomad – Overview". AllGame. Archived from the original on April 24, 2011 . Retrieved October 5, 2013. Some of you might even remember playing this on arcades when it first came out. People went crazy for it, and the game still has a loyal following of fans to this day. a b Kennedy, Sam. "The Essential 50 Part 28 – Sonic the Hedgehog from 1UP.com". 1UP.com. Ziff Davis. Archived from the original on July 14, 2016 . Retrieved December 11, 2016.As reported by Video Games Chronicle, the console was announced during a Japanese live stream and is expected to be released on October 27 in Japan, though an international release hasn't been confirmed as of yet. Burgess, John (January 11, 1994). "Sega to Withdraw, Revise "Night Trap" ". The Washington Post. Archived from the original on June 23, 2018. Reeder, Sara (November 1992). "Why Edutainment Doesn't Make It in a Videogame World". Computer Gaming World. p.128. Archived from the original on July 2, 2014 . Retrieved July 5, 2014. Greenstein, Jane (1997). "Don't expect flood of 16-bit games". Video Business. 1.4million (Super NES) units sold during 1996 Genesis Emulators". GameSpy. Archived from the original on January 11, 2008 . Retrieved July 18, 2010.

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